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67 reviews for:
Five Ghosts, Volume One: The Haunting of Fabian Gray
Christopher Mooneyham, Frank J. Barbiere
67 reviews for:
Five Ghosts, Volume One: The Haunting of Fabian Gray
Christopher Mooneyham, Frank J. Barbiere
COVID-19 Read #5
Should probably only be 4 (the first issue felt ENTIRELY different in tone than the rest of the book), but I’m feeling generous. As other reviewers have said, it’s not “original” per se, but that’s kind of the point. It fully takes advantage of every classic adventure comic stereotype, bringing you a wholly nostalgic work from an comicbook and artistic perspective. Then with the addition of literary ghosts? Yes, please! It works as great as any book nerd would expect!
Should probably only be 4 (the first issue felt ENTIRELY different in tone than the rest of the book), but I’m feeling generous. As other reviewers have said, it’s not “original” per se, but that’s kind of the point. It fully takes advantage of every classic adventure comic stereotype, bringing you a wholly nostalgic work from an comicbook and artistic perspective. Then with the addition of literary ghosts? Yes, please! It works as great as any book nerd would expect!
A retro throwback to the 30s and 40s adventure comics. Art is good and clean but not great. Story feels stiff and cliched.
I thought this first volume was good, but I wasn't in love with it. I think the concept is amazing, but it was a little confusing to follow. I already bought the second volume, so I'm going to continue. Maybe it will improve as the story goes on.
An adventure story featuring a guy possessed by 5 literary ghosts who's skills can be called upon to help him in certain situations. As the story unfolds, we find out how he came to be possessed in the first place (something called a dreamstone) and that there are forces who want it for themselves.
Of course, magic always comes with a price and so he's nerfed through most of the tale, meaning that all the whizzy special effects and kept to a minimum.
There was a fair amount of content here, but it did feel somewhat lacking in substance.
I also would have liked the ghosts to have been 'fleshed' out a little more, Their use was fleeting.
They appeared to be:
Sherlock Holmes - useful for deduction and noticing stuff
Robin Hood (probably) - he chooses archery
A Samurai - good with a sword
A Magician (possibly Merlin) but never named - Magic
A Vampire (possibly Dracula) - it gets pretty dark when he's in use.
Of course, magic always comes with a price and so he's nerfed through most of the tale, meaning that all the whizzy special effects and kept to a minimum.
There was a fair amount of content here, but it did feel somewhat lacking in substance.
I also would have liked the ghosts to have been 'fleshed' out a little more, Their use was fleeting.
They appeared to be:
Sherlock Holmes - useful for deduction and noticing stuff
Robin Hood (probably) - he chooses archery
A Samurai - good with a sword
A Magician (possibly Merlin) but never named - Magic
A Vampire (possibly Dracula) - it gets pretty dark when he's in use.
An enjoyable book with the feel of old adventure stories.
I think if you liked Tomb Raider, Indiana Jones and even Edington and Yowell's Red Seas, you'll find something to enjoy in this book.
I think if you liked Tomb Raider, Indiana Jones and even Edington and Yowell's Red Seas, you'll find something to enjoy in this book.
I picked this up on a whim really. It looked interested and it was. There's nothing that stands out, though. It's an interesting idea, building a story around the collective unconsciousness that is responsible for storytelling and character archetypes being passed down from one society to another.
The characters aren't too compelling at this point. The standard scoundrel with a heart of gold and his sidekick. A random woman. A damsel in distress, etc. Good enough to start with at least. The art is gritty and fluctuates between kind of pretty and smudgy. It works for the tone of the book.
This is a good first volume. Enough of a little victory to start with, enough exposition to not be totally in the dark, and enough intrigue to start setting up the long game. I trust Image enough to check out the next volume.
The characters aren't too compelling at this point. The standard scoundrel with a heart of gold and his sidekick. A random woman. A damsel in distress, etc. Good enough to start with at least. The art is gritty and fluctuates between kind of pretty and smudgy. It works for the tone of the book.
This is a good first volume. Enough of a little victory to start with, enough exposition to not be totally in the dark, and enough intrigue to start setting up the long game. I trust Image enough to check out the next volume.
adventurous
mysterious
fast-paced
Plot or Character Driven:
Plot
Strong character development:
No
Loveable characters:
No
Diverse cast of characters:
No
Flaws of characters a main focus:
Yes
mysterious
fast-paced
Strong character development:
No
Le pitch de base était génial, mais je n'ai accroché ni aux dessins ni a l'histoire...