A review by unladylike
Grass Kings, Vol. 1 by Matt Kindt

3.0

The art in this comic is fantastic, especially if you like the watercolor painting style seen in Matt Kindt's Mind MGMT books (although he's not the illustrator of this one). The story and art allow for occasional dips into magical realism in an effective way to illuminate the obsessions or delusions of grandeur heroics going on in the minds of the main feuding characters. I look forward to seeing how the story progresses, but this initial volume left something to be desired. Based on the premise and creator (and how much I fucking loved the whole Mind MGMT series) I had fairly high expectations, and I can't say they were met. I think I was hoping for something more like Trailer Park Boys meets Reno 911 (although maybe that's too on the nose, and those two series could conceivably already be in the same world). It's definitely more grim and serious than either of those shows, which helps avoid the classist tropes of rural, working class, territorial, white communities, but takes away from more enjoyable development of the charismatic characters involved.