A review by wannabekingpin
Vanishing Games by Roger Hobbs

5.0

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About: If you need Jack White, you’ll get to jump a lot of safety hoops and obstacles. For he can afford you not finding him. Because, if you couldn’t find him, you likely weren’t worth his time anyway. For Jack White is a Ghostman. He doesn’t exist, in a sense, for he can be anyone, anywhere, and then someone else the next minute. In this game his due to boredom, so the least you could do is have him an interesting job to offer…

What Jack definitely didn’t expect was to get a message from his mentor. The woman who once taught him this art of vanishing. She claims she’s in danger, and if she says so, it’s likely plenty serious. This time it all happens somewhere deep in Asia, where one of her crew members tripped over every local gang, it seems, and then disappeared together with the rest of the crew. The gangs smell blood and money, though, and they feel no scruples over tossing an outsider or two down the pier in trash bags. They’re able too, for the whole damn country belongs to them.

Mine: This is one of those rare books where very details is amazing and wanted. There’s plenty of books in my shelf where I could barely get through the details, mentally asking the author for how long can they be telling me all this unnecessary stuff. But not here, here everything was amazing. I learned a lot about counterfeit money, and payment of a crew member, a robber. And how that payment can shift depending on your experience, skill, and sometimes – role. Jack didn’t disappoint me either, he’s still just as interesting, even if at times I had my doubts.

I might be biased, for I always liked crime books told from point of view of criminals who lived to tell the tale. If you got books like that, recommend me some, I always hunt for new ones, for there aren’t many. This one gets 5 out of 5, for I loved it.