The Great Interactive Dream Machine: Another Adventure in Cyberspace by Richard Peck

The Great Interactive Dream Machine: Another Adventure in Cyberspace

Lost in Cyberspace #2

Richard Peck

149 pages first pub 1996 (editions)

fiction childrens fantasy science fiction adventurous lighthearted fast-paced
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Josh Lewis' best friend, Aaron Zimmer, has turned his computer into a wish-granting machine. It ought to be every techno-addict's dream, but there are a few bugs in the system. Nobody knows when the computer will interactivate next--and it doesn't...

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