The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer by Nic Cusworth, Jared Taylor, Andy Segal, Jim Thompson, Barnaby Berbank-Green

The Computer Game Design Course: Principles, Practices and Techniques for the Aspiring Game Designer

Nic Cusworth, Jared Taylor, Andy Segal, Jim Thompson, Barnaby Berbank-Green

192 pages first pub 2007 (editions)

medium-paced
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Description

This structured course book is the perfect introduction to the exhilarating world of game design. Richly illustrated with screengrabs and artwork, the book includes step-by-step tutorials that present all aspects of designing and developing dynami...

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