Radical Gaming: Immersion, Simulation, Subversion by Boris Magrini, Sabine Himmelsbach

Radical Gaming: Immersion, Simulation, Subversion

Boris Magrini, Sabine Himmelsbach

192 pages missing pub info (editions)

nonfiction computer science
Powered by AI (Beta)
Loading...

Description

"This publication presents artists who engage with the structure, technologies and aesthetic of a meantime global video-game industry. The young artists use the latest technologies for games production so as to create virtual and augmented reality...

Read more

Community Reviews

Loading...

Content Warnings

Loading...