Make It So: Interaction Design Lessons From Science Fiction by Nathan Shedroff

Make It So: Interaction Design Lessons From Science Fiction

Nathan Shedroff with Christopher Noessel

368 pages first pub 2012 (editions)

nonfiction design adventurous fast-paced
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Description

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even...

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