Cyberpunk and Visual Culture by Lars Schmeink, Graeme Murphy

Cyberpunk and Visual Culture

Lars Schmeink, Graeme Murphy

326 pages missing pub info (editions)

nonfiction sociology adventurous reflective medium-paced
Powered by AI (Beta)
Loading...

Description

Within the expansive mediascape of the 1980s and 1990s, cyberpunk's aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today's realities look incre...

Read more

Community Reviews

Loading...

Content Warnings

Loading...