Take a photo of a barcode or cover
adventurous
lighthearted
relaxing
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
Yes
adventurous
dark
mysterious
fast-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
N/A
Flaws of characters a main focus:
Complicated
medium-paced
adventurous
medium-paced
Plot or Character Driven:
Plot
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Yes
Flaws of characters a main focus:
No
adventurous
lighthearted
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
No
adventurous
slow-paced
Plot or Character Driven:
Plot
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
No
Flaws of characters a main focus:
Yes
adventurous
funny
medium-paced
Plot or Character Driven:
A mix
Strong character development:
Yes
Loveable characters:
Yes
Diverse cast of characters:
Complicated
Flaws of characters a main focus:
No
Minor: Genocide
In Castle of Wizardry, Eddings, unfortunately gives into some of the less desirable tendencies of his prose. One of my biggest issues with Eddings approach to writing this book is that he reverted back to his tactic of making jumps in time in spots where the story would have been better served fleshing out the circumstances that the characters were currently in via additional world/set dressing or by properly closing out a portion of the story before brusquely time jumping to the next part of the story. An example that immediately comes to mind is how Ce'Nedra's first major speech in front o the Arends, was, instead of being completely written out, was, instead only partially written out and then we were provided a synopsis of what else was said before we quickly moved on to some other area of the map several weeks later. Edding's writing in these circumstances embraces the worst aspects of Pawn of Prophecy where we quickly jumped from location to location. He did a better job of reeling that in, IMO, in the following two books, but regressed back in Castle of Wizardry. Another issue I had with this book is that he didn't really seem to know what to do with Garion or Ce'Nedra. The portions of the stories featuring them felt like filler used to just kill time until his ultimate conclusion of having Garion facing off against Torak could be reached.
I could go into greater detail, but this review is already getting too long.
Overall, still enjoyed the book, but I am hoping that the final book in the series will be a little more streamlined, focused and simpler in scope as it focuses primarily on Garion and Co's journey to go face off against Torak, but my fear is that Eddings may have created too many lingering plot threads that I imagine he won't be able to completely close in the fifth and final book in the series.
I could go into greater detail, but this review is already getting too long.
Overall, still enjoyed the book, but I am hoping that the final book in the series will be a little more streamlined, focused and simpler in scope as it focuses primarily on Garion and Co's journey to go face off against Torak, but my fear is that Eddings may have created too many lingering plot threads that I imagine he won't be able to completely close in the fifth and final book in the series.
I forgot these get better and better! Though no one still tells Garion stuff. Oh, yeah, you're the king sorry, forgot to mention..
A lot of this book is people being unnecessarily mysterious when asked sensible questions
Also not sure that it features a castle of wizardry at all
Also not sure that it features a castle of wizardry at all