Reviews

Use of Weapons by Iain M. Banks

meedamian's review against another edition

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3.0

Really don't see the point of the final plot twist

timinbc's review against another edition

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5.0

The Culture really hits its stride in this one.

Three complicated lead characters, one of which is a typically snarky AI.
The usual wonderful ship names.
Much more humour than I remember from other Banks works.

My favourite scene has our hero trying to take target practice with a gun that won't work.
The AI makes an adjustment to the gun.
There is a two-thirds-of-a-page description of the resulting explosion.
Our hero says quietly, "Seems to be working better now."

And amid all the giant tech and the violent action, a philosophical story is also unfolding in two directions.
We increasingly understand that our hero is a damaged person, and at the end -- well, no spoilers but it's a doozy.

Excellent book.

RE-READ Oct. 2023: All of the above again, and wow. And in light of what's happening in the Middle East, even more relevant than ever.

enorlin's review against another edition

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adventurous dark medium-paced
  • Flaws of characters a main focus? Yes

5.0

testaroscia's review against another edition

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4.0

I feel this one is a four star now, but when I reread in a few years time it will grow to five. It is not an easy read compared to the previous two. The structure is more complex and I feel I missed a lot of nuances. And Banks is really good at nuances. Another piece of the Culture puzzle, and a good twist at the end.

jakob's review against another edition

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adventurous challenging dark tense slow-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

shkaff's review against another edition

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5.0

Хитро закрученная фантастика из цикла про Культуру. В книге два нарратива: один идет в хронологическом порядке, а второй - в обратном (из настоящего в прошлое). Каждая глава описывает приключения главного героя, как он развивается в сюжете, и как он пришел к этому. Т.е. начало книги - на самом деле середина истории, откуда мы читаем сразу в будущее и прошлое героя. Все это усложняется периодическими флешбэками. Но читается при этом легко и увлекательно, а такая сложная структура подводит к сумасшедшему финалу в правильном состоянии духа.

Формально история - про спецагента Культуры, который внедряется в отсталые цивилизации и помогает сбалансировать их развитие (привет, Мак Камеррер!). В нормальной хронологии мы следим за одним его заданием. В обратной видим короткие сцены из его прошлых миссий.

Но на самом деле книга эта - о памяти и о границах человеческого. Герой всю книгу пытается вспомнить какое-то событие из своего прошлого, и большая часть сюжета строится вокруг этого события. Герой постоянно попадает в смертельные передряги, и мы слушаем его размышления о смысле вот этого всего, пока он лежит в очередной раз при смерти. Экшен сменяется почти гуманистической прозой, и закручивается в интересный коктейль, от которого при этом совсем не устаешь.

Классные многогранные герои: роботы и люди, интерсные культуры, баланс экшена и мыслей о будущем (и вечном), закрученный сюжет - в общем, то, что хочется иметь в фантастике, и то, что так редко встречается. Маст рид, наравне с только что мною прочитанным Player of Games (хотя и совсем про другое).

antkillingtime's review

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adventurous dark mysterious reflective sad tense fast-paced
  • Plot- or character-driven? Character
  • Strong character development? Yes
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

outcolder's review against another edition

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4.0

The psychic war Zakalwe fights against himself in the flashbacks was far more interesting than the mission that takes up half of the book. Also, I would have liked to read more of the Culture justifying not only it's a grey-area morality but also the hierarchy the machines live under. Lastly, although the author acknowledged and excused it, the different societies the Culture meddles with are all fairly similar. The galaxy is filled with places just like Earth in various points along a fairly standard 'progress' based version of world history, and sooner or later these places will give up war and capitalism and join the Culture. It's like Banks is trying to take the Earth to a kind of AA meeting where recovering capitalist societies tell about hitting bottom in apocalyptic wars before becoming hedonistic utopias ruled by hyper-intelligent machines. That is a worthy project, but after the first two books, I know he can make his aliens more alien and less like equally matched blocks in some kind of historical-pastiche miniature war game.

peeekay's review against another edition

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2.0

Couldn't finish it. Got too wordy and boring.

hereticburger's review against another edition

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dark emotional sad medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? It's complicated
  • Loveable characters? No
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? It's complicated

4.5