Reviews

In Search of the Unknown by Mike Carr

vortimer's review

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2.0

For some reason, my childhood basic set came with no modules, either this or Keep On The Borderlands. It seems similar, but inferior, to the training dungeon in the text of the Basic Set.

ebbie_casuallereading's review

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2.0

Even though I'm giving it 2 starts, I think it's a very good module to read for anyone who's into D&D as it shows how it all started (whitout having to go through any core books) and how far we've gone from then, since it was designed as and introduction to the game as well as an "adventure" (mainly a dungeon with a very small hook/backstory). I know it's been adapted to 5e by a few people (I've seen at least one version on DMsguild and a few adapted map browsing on Google), and I feel it could be a good addition to a longer campaign or a somewhat ok one-shot if you add enough fluff around it. The backstory to this stronghold is alright I guess, but I feel like the overall motivation for the party to explore it as it's suggested is very weak.

I come straight(-ish) from 5e and 5e modules, so I was surprised by the whole "keying the dungeon" thing. I'm happy this is not how it's done anymore as I pick up module to not have to do all that extra work of making things connect in a natural way, and using a module is already enough work as is. So even though I usually enjoy reading adventures like that and looking at how the map of a space work and everything, the lack of specific monsters for specific spaces gave this stronghold a very empty feel to it. I'm also happy we changed the whole % system into the d20+modifier and DC system, because it was messy and sometimes a little hard to understand.

The first floor is WAY more interesting than the cave part, which felt like they run out of idea and steam at that point, the nicer room concepts being connected to the first floor is some kind of way.

All that being said, I think it's still an interesting read and that you can definitely pick up some inspiration for your own game.

ramonnogueras's review

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3.0

Una aventura también de las primeras que se publicaron, pero que al contrario que [b:The Keep on the Borderlands|973112|The Keep on the Borderlands (Dungeons & Dragons Module B2)|Gary Gygax|https://i.gr-assets.com/images/S/compressed.photo.goodreads.com/books/1179925026l/973112._SX50_.jpg|786133] pretende ser aún más instruccional, proponiendo una mazmorra de tamaño medio-pequeño, y dando al árbitro los recursos para poblarla y aprender a diseñar una.

Contiene todos los elementos tradicionales en este tipo de aventuras, y aunque nada brilla particularmente, es sólida y cumple su función.
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