Reviews

Marvel Masterworks: The Uncanny X-Men, Vol. 3 by Chris Claremont

cassie_grace's review against another edition

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4.0

This volume has the feeling of a really long adventure away from home in a game without fast travel. I realize that’s a niche metaphor, but it’s a very specific sensation. The X-Men bounce from one adventure to the next, without ever getting a chance to contact their friends or family back in Westchester. They go from the Savage Land to Japan to Canada, getting into fights along the way.

I don’t have a lot of experience with Bronze Age classic comics to compare it to, but it’s pretty good.

peggysfondue's review against another edition

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4.0

Favorites: #112 and #113.
We get a whole lot of new storylines, still can’t believe there’s this tiny thing they can’t solve between the entire team. But well, just have to wait to see how that ends up.
I really enjoyed most of the issues, the only ones I didn’t enjoy were the ones situated in the savage land, idk, maybe it’s just me but i always get kind of bored when there’s a story in that place, also it ends the same always.
Still, I appreciate all the insight we have for some characters, now I’m seeing Ororo as my favorite, there’s a lot to see about her in this volume, also from some others as Jean and even Professor X.

rayaan54's review against another edition

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adventurous medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

4.0

andrewgraphics's review against another edition

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5.0

For me, this is the beginning of the classic era of X-Men, when Claremont, Byrne, and Austin were throwing out the twists and turns not just every issue but every page!

toadsoup's review against another edition

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5.0

The X-Men have become friends :.)..

vroodles's review against another edition

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adventurous funny lighthearted fast-paced
  • Plot- or character-driven? A mix
  • Loveable characters? Yes
  • Diverse cast of characters? Yes
  • Flaws of characters a main focus? Yes

3.0

woodenpersonality's review against another edition

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adventurous medium-paced
  • Plot- or character-driven? A mix
  • Strong character development? Yes
  • Loveable characters? Yes
  • Diverse cast of characters? It's complicated

4.0

thekarpuk's review against another edition

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3.0

Through out the history of Marvel there's a proud tradition of Stan Lee creating characters that no one gave a crap about until a writer came along that actually brought something interesting to the idea. No one really cared about Daredevil until Frank Miller gave him a tune up (and oddly turned him into a testing ground for other writers), and I know I personally thought Spider-man was mostly junk until writers like Slott and Bendis got involved. There's a sense that Marvel is willing to let its writers take a character that never quite connected and give it another try with a different outlook. It's true even now, as Squirrel Girl is one of my favorite new comics.

But back in the day it seemed to start off more awkwardly. It seems like writers had to work out how to write in the comic book style without hating themselves. There are bits near the beginning where a character loudly announces their own name in the most awkward fashion possible for the mere reason that the audience needed to know. You can see Claremont trying to balance out his understanding how how comics were written at the time with what he actually wanted to say.

Despite the dated artwork and sometimes clunky stories, I can see why this run became the main well that writers keep pulling from to this day. For its time, it dealt with a lot of issues that mainstream comics avoided at the time, and it continued the company's fine tradition of hero teams that didn't actually get along consistently.

I'll probably pick up volume 2, but I may need to pace myself. There's a lot with mainstream comics prior to the 80's that needs to be forgiven in order to deal with. Casual racism, confusing artwork, cramped panel layouts, and clumsy dialogue all work against it, but the writing seemed to continually improve as it went. It's like I'm watching the formation of an artist's style. Compelling stuff for the comic book nerd who wants a little more context for present day books.

shim's review against another edition

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4.0

Classic.

chalicotherex's review against another edition

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5.0

Pierre Elliot Trudeau sends Alpha Flight to kidnap Wolverine. They wreck Calgary in the process, and constantly talk about how shitty it is.

(They also visit the Savage Land and Japan.)